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Morse code in oxenfree4/30/2023 "This is giving you a sense of who the quote-unquote bad guys are going to be for Oxenfree II. So, we get to see hints of that through these radio updates," Hines continued. "Of course it's all going to go horribly wrong. And, poke at it and see what you can do with portals, time, and space. ![]() Now, with Oxenfree II, we're dealing with a group that is very specifically and intentionally trying to uncover and discover this stuff. "We landed in a really good spot of giving hints of intent, and giving hints that someone is really intentionally trying to push their way into what Alex and her friends unwittingly stumbled into in Oxenfree 1, and got stuck in and had to deal with. That's such a big chunk of why people play these types of games is being able to really dig in as much as they want," Hines said. "We're always very cautious about spoilers and not wanting to ruin the mystery aspect. And the team is highly aware of the challenges that come with telling such a story, in such a peculiar way, namely in not wanting to spoil the experience of the sequel, and in producing a story in this series of transmissions that not all Oxenfree II players may experience. In that sense, as Douglas explained, the radio updates being added for players to discover are aimed to feel like a complete story themselves, with a beginning, middle, and end that should satisfy those who discover them all, while also offering depth to what's to come in the sequel. "We wanted to make sure that we went deeper with it, and made sure to honor the Night School pillars of really strong characters, really compelling dialogue, and nice and scary as well," Writer Adam Esquenazi Douglas added. "The rules of the world, and the rules of the universe, allows things that happen in the future to reverberate into the past, and vice-versa," Studio Lead Writer Adam Hines told IGN. It's a startling approach, but one that the developers felt was absolutely natural to the world they've created and are now building upon. These broadcasts offer players who discover them a bit of characterization and background for these characters, while also showing how significant a force they might be if their actions are reverberating through the original game. And as perceptive fans may have already realized, these broadcasts are offering insight into the world of the sequel's villains, a collective group known as Parentage. What Oxenfree's Updates Hint at in Oxenfree IIĪ couple of updates to the Steam version of Oxenfree have already gone live, and fans have been piecing together what these radio broadcasts might be leading toward. Night School Studio has dipped into fourth-wall-breaking territory before, but to find out more about this exciting undertaking, I spoke with members of the Night School team about why they decided to bridge the games like this, how it prepares players for the sequel, and more. The villains of the upcoming sequel are so powerful, or messing with forces that are, that they're literally changing the fabric of the original's world and appearing, at least audibly, where they once weren't. It's an ambitious gambit, but absolutely befitting of Oxenfree's paranormal, meta-story. Five years after its release, Night School Studio has periodically been updating its acclaimed, original choice-driven narrative with a series of new audio teases that directly tie into the villains of Oxenfree II. And if you're one of those players, don't worry - you're not forgetting some key story beats or realizing you missed some important conversations. If longtime fans of Oxenfree have thought about jumping back into the adventure on PC before Oxenfree II's release next year, they might be surprised to find some radio transmissions they didn't find the first time around.
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